--- Note to everyone ---
--- feel free to add your own favorite tool to "denoise"
On the Titan thread there is some discussion on "denoiseing "
machi commented that this program did not do well on the SAR data
http://bigwww.epfl.ch/algorithms/denoise/
as a few of you know by now i like a program called "G'Mic" ( was called GREYCstoration )
it works on floating point data natively this is very handy with ISIS3
cubeatt it to a raw with a detached header , clean it , and import it back into isis all in float format
machi was using the jpg'ed version of BIUQI03N158_D167_T044S01_V02.IMG with "PureDenoise"
to use the example on there page and the pds image
first the "example on the PureDenoise web site
the noisy one
http://bigwww.epfl.ch/algorithms/denoise/images/Example-noisy1.png
there "clean one
http://bigwww.epfl.ch/algorithms/denoise/images/Example-den1.png
first the " Hot pixel " removal
this is a good example for "salt and pepper" noise
--- from the "gmic -h ( help option )
The denoising interests me. I notice that if I do a channel by channel median operation with thresholds, a lot of latent detail is revealed that seems to be lost in the method described for the test image. Original image on left, filtered on right.
I am a graphic designer, so I am not doing this FOR SCIENCE! but more for the sake of making pretty pictures of celestial bodies. To me it is almost more a PR thing to get these images out there.
So I mess around in Photoshop often to get rid of noise and banding, etc. Recently did some of this with images from Rosetta and someone noted there might be some boulders lost in the noise and it’s things like this that make what I do not at all science-worthy. Something like this would have been noise reduction, dust & scratches and bringing hazes into channels blurring out banding as much as possible and adding the greys back into the image in layers until they look the same sans noise.
But here is an image of Comet Halley I did around 2009 and now when you look up that term in Google images it comes up as the 9th and 10th images. It is everywhere now. Even on the ESA site: http://sci.esa.int/rosetta/14290-comet-halley/. I can’t even find the original image anymore.
Anyway, I mention this one because it was largely a job to get rid of all the noise from the original. There was a ton of reconstruction on the haze and the tail. The far left end of the tail was even cropped in the original, so the left end of that image is totally fictional and a best-guess on my part.
So was this a good or bad thing I did? At the time I was just trying to make nice desktop wallpapers.
A test of Fourier-based denoising - on an image that seems http://www.unmannedspaceflight.com/index.php?s=&showtopic=572&view=findpost&p=216740.
The source image is a damaged part of http://mentallandscape.com/C_Luna09_1.jpg:
Alex - a question for you to ponder. How would you tell the difference between a pixel which was a good representation of the real surface, and another pixel which was just a manipulated bit of noise? Presumably, in these very difficult images, both types of pixel exist, mixed together. But how can you tell which parts are real features?
One interesting test would be to try your method on an image which you know for sure does not contain any real lunar details (like a digital photo of a blank sheet of paper). Since the lunar images and Mars 3 images are all coming to us as scanned prints, it's not unreasonable to test it this way. So - photo a bit of paper, stretch the contrast enormously, and process it, and see what you get.
Phil Stooke
Alex, there is almost nothing real in that image. Signal to noise ratio is/was probably bad even in the original transfered image and you've worked with printed image.
If is something there, then easiest way to found that thing is binning in 32-bit depth (I quickly tried that and in fact few real features were destroyed by your procedure).
Good idea is to try denoising/detail enhancing process on some images of Uranian satellites by Voyager which have extremely low SNR but they still contain some
real information.
This is what Ted Stryk and Phil published about them - http://www.unmannedspaceflight.com/index.php?act=attach&type=post&id=13861.
You can then compare your results with theirs.
BTW you can found in the article that only the most significant details, mostly with connection to the clearly visible features, were treated as probably real.
There are no magical processing algorithms.
Fancy stuff like fourier filters can be done manually by fine tuning highpass filters to the desired feature size.
That will enhance contrast on certain spatial frequencies, thus enhancing the visibility of certain structures.
It will also reduce pixel noise or small scale uncertain features.
So in images such that Luna 9 fragment, some large scale features may become apparent and the lens flare / overexposure effects reduced.
Yet all I see from the posted image is pixel noise and perhaps the paper fiber structure.
So you isolated and enhanced noise, and removed any details. If should be the opposite !
Just my honest opinion, trying to help, not to put anyone down
Great thanks to Phil, Machi and 4th rock for the discussion. All answers are sent by personal mail.
Replying here since it's not related to the processing itself. That new Luna 9 fragment is part of panorama 1.
It covers about 75% of the middle overexposed part, but less clipped that the version here: http://mentallandscape.com/C_Luna09_1.jpg
Yet the version on Don's site shows surface features better.
Here's a merge of both:
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