The Martian Sky |
The Martian Sky |
Oct 11 2009, 06:41 PM
Post
#1
|
|||
IMG to PNG GOD Group: Moderator Posts: 2254 Joined: 19-February 04 From: Near fire and ice Member No.: 38 |
I have been attempting to make computer generated images of the Martian atmosphere, both as seen from the surface and from space. To check the results I have been looking for spacecraft images to use as ground truth. I have found lots of images - by far the best ones I have found are from UMSF in this thread: http://www.unmannedspaceflight.com/index.php?showtopic=3324
However, I'm always looking for more ;-). So if anyone knows of more and/or better images I'm interested in them. What would be best are mosaics showing the sky from the horizon (with the horizon/surface visible) and towards the zenith. The sky varies a lot because of variable amount of dust but the general impression I get is that the sky is bright near the horizon (usually brighter than the surface) but gets much darker higher in the sky. There is probably a fairly large, bright area in the sky near the sun, possibly less reddish (lower R/B ratio) than parts of the sky farther from the sun. I'm already getting fairly interesting results, this one has a field of view of 90 degrees: (needless to say this one is 'overexposed' near the horizon; dynamic range is sometimes a problem) The problem is that even though this may not be bad the limb currently appears far too bright as seen from space : This shows that my atmospheric model is erroneous in some way - I suspect that as seen from the surface the Martian sky is darker high above the horizon than I have been assuming. |
||
|
|||
Mar 31 2018, 12:27 AM
Post
#2
|
|
Senior Member Group: Members Posts: 1669 Joined: 5-March 05 From: Boulder, CO Member No.: 184 |
Hi Sean - thanks. Good question - the intent (as before) with the 16-bit images is to have the image reside in the middle of the logarithmic brightness space so there's extra room on both the dark and bright ends. Thus to convert it to an equivalent 8-bit image one could try dividing the image by 16 and truncating at 255. How does this look? Depending on the viewer multiplying by 16 can look OK, though you'd be clipping next to the sun a bit. The actual numerical data in the images look basically OK. Interestingly the sun doesn't seem go to the max at 65535 counts. Sky areas that are 128 counts in the 8-bit images should be 2048 counts in the 16-bit ones.
Looking with a 16-bit image viewer with some type of sliding brightness scale seems like an ideal way to view the entire dynamic range. I wonder if browsers might someday support something like this. On a Mac "Photos" works to do a quick image stretch, though perhaps there's another viewer out there with better brightness controls. I looked at the numerical values by using ImageMagick to make a .ppm image with "convert -compress none". I could then see the image with a plain text editor. -------------------- Steve [ my home page and planetary maps page ]
|
|
|
Lo-Fi Version | Time is now: 20th September 2024 - 05:06 PM |
RULES AND GUIDELINES Please read the Forum Rules and Guidelines before posting. IMAGE COPYRIGHT |
OPINIONS AND MODERATION Opinions expressed on UnmannedSpaceflight.com are those of the individual posters and do not necessarily reflect the opinions of UnmannedSpaceflight.com or The Planetary Society. The all-volunteer UnmannedSpaceflight.com moderation team is wholly independent of The Planetary Society. The Planetary Society has no influence over decisions made by the UnmannedSpaceflight.com moderators. |
SUPPORT THE FORUM Unmannedspaceflight.com is funded by the Planetary Society. Please consider supporting our work and many other projects by donating to the Society or becoming a member. |