IPB

Welcome Guest ( Log In | Register )

32 Pages V  « < 12 13 14 15 16 > »   
Closed TopicStart new topic
mer photos
Tesheiner
post Dec 18 2011, 09:48 AM
Post #196


Senior Member
****

Group: Moderator
Posts: 4279
Joined: 19-April 05
From: .br at .es
Member No.: 253



Hats off, man! It's a beautiful piece of art, congrats!
And knowing about all the details you put on the model, I'm wondering if it may be perhaps the most detailed one ever done in the world...
Go to the top of the page
 
+Quote Post
scooterlord
post Dec 18 2011, 12:10 PM
Post #197


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



Well, it IS the most detailed model, I can assure you wink.gif


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
Toma B
post Dec 18 2011, 06:30 PM
Post #198


Member
***

Group: Members
Posts: 648
Joined: 9-May 05
From: Subotica
Member No.: 384



WOW!!!
I have just went through all your posts from the first one, and calculated that this MER 3D model was at least 1932 days in the making, although even in your very first post there were some parts finished.
You can rarely see that kind of determination these days. Well, I would REALLY like to say something to describe what I think about this AWESOME piece of ART but my knowledge of English is just not enough good for that, so I will just settle for fantastic, beautiful, inspiring and wonderful.
I can't wait to see what would it look like when finished.

P.S.
On the funny side......did you heard there is another even more complex rover currently en route to Mars? laugh.gif biggrin.gif tongue.gif



--------------------
The scientist does not study nature because it is useful; he studies it because he delights in it, and he delights in it because it is beautiful.
Jules H. Poincare

My "Astrophotos" gallery on flickr...
Go to the top of the page
 
+Quote Post
eoincampbell
post Dec 18 2011, 07:02 PM
Post #199


Member
***

Group: Members
Posts: 399
Joined: 28-August 07
From: San Francisco
Member No.: 3511



I had a retrospective read through your posts too, it's great dedication to a goal, looking forward to the finishing touches....


--------------------
'She drove until the wheels fell off...'
Go to the top of the page
 
+Quote Post
ilbasso
post Dec 18 2011, 07:28 PM
Post #200


Member
***

Group: Members
Posts: 753
Joined: 23-October 04
From: Greensboro, NC USA
Member No.: 103



I suggest that for an even more complete rendition, you should model each atom of 57Co in the Mossbauer spectrometer and be able to watch them decay!


--------------------
Jonathan Ward
Manning the LCC at http://www.apollolaunchcontrol.com
Go to the top of the page
 
+Quote Post
Leither
post Dec 18 2011, 07:51 PM
Post #201


Junior Member
**

Group: Members
Posts: 60
Joined: 1-August 06
From: Vienna, Austria
Member No.: 1002



Scooterlord the new rear view render is stunning - even more things to ogle at! smile.gif

As to the Pancam, you've modelled it superbly

Attached Image


it's how it is shown mounted on Mer's RH side which is not quite right; the wiring connection should be below the lens on the RH. The LH side is perfect.

Attached Image
Attached Image


Keep the Christmas presents coming!! wink.gif

[I should get out more!]
Go to the top of the page
 
+Quote Post
Nix
post Dec 18 2011, 09:22 PM
Post #202


Chief Assistant
****

Group: Admin
Posts: 1409
Joined: 5-January 05
From: Ierapetra, Greece
Member No.: 136



Woaw man, that's just ohmy.gif

congratulations ! A lot of work paying off !


--------------------
photographer, space imagery enthusiast, proud father and partner, and geek.


http://500px.com/sacred-photons &
Go to the top of the page
 
+Quote Post
scooterlord
post Dec 19 2011, 12:03 AM
Post #203


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



QUOTE (Leither @ Dec 18 2011, 09:51 PM) *
Scooterlord the new rear view render is stunning - even more things to ogle at! smile.gif
As to the Pancam, you've modelled it superbly ...it's how it is shown mounted on Mer's RH side which is not quite right; the wiring connection should be below the lens on the RH. The LH side is perfect..
Keep the Christmas presents coming!! wink.gif
[I should get out more!]

That's just AMAZING! Isn't this some vision! Are you using x-rays? wink.gif Well done, minor detail but you were right, I though you meant about the lens being on the same side, I'll have this fixed. I am glad that you people spent quite some time studying my model and I guess you will be amazed by the amount of detail I made out of the reference found on the web...

Today I spent most of the day fixing 'bad surfaces' on the model, there were quite a few, had them all fixed though wink.gif Currently I am doing test renders on the environment, it's very difficult to get a nice surface at the high resolutions I am aiming at, will post later to get some opinions..

edit: @Toma B... Yes, I saw the curiosity rover, but.. I don't think so! LOL. I don't have enough 'life' to model this as well... Unless NASA hires me to do so that is.. hehe

This for me started as a fun modeling challenge to myself and it ended up eating up most of my brain thinking about every single day. Now, as I have already said, it will become the most important asset in my portfolio in order to get a job. I want to change professions, working at a hospital just isn't enough for me, and I am certain that you can see I am being wasted in there. Hopefully someone will notice and care to help..

edit2: Here are the render of the environment. They are big res files (3400x1996). What do you guys think?

http://img577.imageshack.us/img577/4678/env2.jpg

http://img403.imageshack.us/img403/5442/env3.jpg


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
dilo
post Dec 19 2011, 06:30 AM
Post #204


Senior Member
****

Group: Members
Posts: 2492
Joined: 15-January 05
From: center Italy
Member No.: 150



QUOTE (scooterlord @ Dec 19 2011, 01:03 AM) *
edit2: Here are the render of the environment. They are big res files (3400x1996). What do you guys think?

Not bad, especially 1st one; hard to judge without a scale refer... in my opinion, in the 2nd image there is too much terrain glare!


--------------------
I always think before posting! - Marco -
Go to the top of the page
 
+Quote Post
hendric
post Dec 19 2011, 05:33 PM
Post #205


Director of Galilean Photography
***

Group: Members
Posts: 896
Joined: 15-July 04
From: Austin, TX
Member No.: 93



Scooterlord, I stand in awe of your 3D abilities. I shall never open Blender again! wink.gif


--------------------
Space Enthusiast Richard Hendricks
--
"The engineers, as usual, made a tremendous fuss. Again as usual, they did the job in half the time they had dismissed as being absolutely impossible." --Rescue Party, Arthur C Clarke
Mother Nature is the final inspector of all quality.
Go to the top of the page
 
+Quote Post
scooterlord
post Dec 19 2011, 09:17 PM
Post #206


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



Well... you should! You should set this as your standard and get started! wink.gif Everyone starts from nothing...


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
scooterlord
post Dec 20 2011, 10:45 AM
Post #207


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



Good morning! New render with right-side view details:

http://img859.imageshack.us/img859/5401/merright.jpg


Sorry I didn't have enough time to fix the pancam thingie, but will do so, I keep that in mind.

For people into technical 3d stuff. This render, although is 5400x3173 (that is TWICE the size of the previous render), it only took half the time and this time consumed 5.5gb of ram. I had forgotten to turn export instances; for people that don't know (and care to know wink.gif an instance is an object multiplied many times that is the same, like the photoboltaic mirrors, or the bolts, etc. It saved me a lot of time!

I didn't mention it so far, but the most difficult and time-consuming part of the rover was making the cables and the threads that hold them together. I was bored a million of times and just pushed myself to making them... finally, you can even see the knots on the underside of the wings if you pay attention. Only in this size of renders can they be clearly seen.

Expecting your comments, the next render might probably show up textured wink.gif


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
hendric
post Dec 20 2011, 03:00 PM
Post #208


Director of Galilean Photography
***

Group: Members
Posts: 896
Joined: 15-July 04
From: Austin, TX
Member No.: 93



Look absolutely beautiful. At some point, you will need to do a render with the camera moved a few inches to the left or right so someone here can create a 3D view. smile.gif


--------------------
Space Enthusiast Richard Hendricks
--
"The engineers, as usual, made a tremendous fuss. Again as usual, they did the job in half the time they had dismissed as being absolutely impossible." --Rescue Party, Arthur C Clarke
Mother Nature is the final inspector of all quality.
Go to the top of the page
 
+Quote Post
dilo
post Dec 20 2011, 03:24 PM
Post #209


Senior Member
****

Group: Members
Posts: 2492
Joined: 15-January 05
From: center Italy
Member No.: 150



I see the knots and lot of other amazing details, what a marvel! ph34r.gif This vision recall me the high-res MER movie I saw in Paris years ago...
You say this rendering took half the time of previous one but... how much time, exactly? (well, I know this question should be coupled to "which kind of hardware/software?" but I know also the risk of going OT here, so pls don't be too technical on this side! wink.gif ).
Good suggestion from Hendric about 3D view... cool.gif


--------------------
I always think before posting! - Marco -
Go to the top of the page
 
+Quote Post
scooterlord
post Dec 20 2011, 03:46 PM
Post #210


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



As soon as I am done, I can make a 3d view out of it. Damn it's just two renders.. wink.gif

This HUGE render took about 6 hours, I am using rhinoceros 3d beta 5 x64, maxwell render, and am on an Intel i7 960 @3.2Ghz (that is 4 core-8 hyperthreaded -considered like 8-core) with 6gb of ram dd3 triple channel (expecting 12gb soon). However, because I want the pc to be silent, I am using a program to limit the core usage to 75%, makes it run cool and silent smile.gif However with materials it's another story, good thing I don't mind having the pc on and another good thing is that the renderer allows you to stop and resume the render whenever you want!

Currently I am at work but checking on a material render of just the RAT (includes displacement) and it has run 6 hours so far at about 1200x6??. Looks a bit hazy, but I was in a rush when I started the render, so I might not have focused the camera correctly. Looks absolutely S T U N N I N G smile.gif If I finish this later on tonight I'll post the render.


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post

32 Pages V  « < 12 13 14 15 16 > » 
Closed TopicStart new topic

 



RSS Lo-Fi Version Time is now: 19th April 2024 - 07:13 AM
RULES AND GUIDELINES
Please read the Forum Rules and Guidelines before posting.

IMAGE COPYRIGHT
Images posted on UnmannedSpaceflight.com may be copyrighted. Do not reproduce without permission. Read here for further information on space images and copyright.

OPINIONS AND MODERATION
Opinions expressed on UnmannedSpaceflight.com are those of the individual posters and do not necessarily reflect the opinions of UnmannedSpaceflight.com or The Planetary Society. The all-volunteer UnmannedSpaceflight.com moderation team is wholly independent of The Planetary Society. The Planetary Society has no influence over decisions made by the UnmannedSpaceflight.com moderators.
SUPPORT THE FORUM
Unmannedspaceflight.com is funded by the Planetary Society. Please consider supporting our work and many other projects by donating to the Society or becoming a member.