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My personnal MER 3d software
djellison
post Aug 28 2006, 06:29 PM
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It's not VERY accurate, but it's there or there abouts..

http://www.turbosquid.com/FullPreview/Index.cfm/ID/257762

Doug
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Indian3000
post Aug 28 2006, 07:45 PM
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QUOTE (djellison @ Aug 28 2006, 08:29 PM) *
It's not VERY accurate, but it's there or there abouts..

http://www.turbosquid.com/FullPreview/Index.cfm/ID/257762

Doug




wonderfull smile.gif doug,

but unfortunately, textures are missing, sad.gif

Attached Image


it is necessary that I make news texture


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djellison
post Aug 28 2006, 07:55 PM
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I'd go with block colours to be honest, grey, black and white.

You're not going to achieve what I think you are are you....animated rover following the path of the actual rover within a terrain model?

With the data in this lot - http://anserver1.eprsl.wustl.edu/navigator...ty.aspx?rover=2 - you could actually animate the rover itself smile.gif

Doug
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Indian3000
post Aug 29 2006, 07:48 AM
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QUOTE (djellison @ Aug 28 2006, 09:55 PM) *
You're not going to achieve what I think you are are you....animated rover following the path of the actual rover within a terrain model?


yes, it is exactly that, biggrin.gif
I have already all the data that I need wink.gif

I miss nothing any more an but little code for the interpolation between differents “drive point",

the model 3D of rover is a good base, it should be improved a little in 3D max,
but good it is not really my speciality unsure.gif that will take a little time tongue.gif


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Indian3000
post Aug 29 2006, 07:32 PM
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Attached Image


autopath with "auto" rover on frame smile.gif

Attached Image


"spirit site AEVO"

Attached Image


and with color

Attached Image



and a small video smile.gif



SPIRIT_SITE_AE_ANIM_1.avi

attention 4.6 meg and you need video codec Xvid.


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djellison
post Aug 29 2006, 07:46 PM
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Again - I'm left wanting to use words that would cause me to ban myself from the forum smile.gif
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jaredGalen
post Aug 30 2006, 09:07 AM
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Holy cred that's incrapible!! blink.gif
Family Guy reference but couldn't resist laugh.gif

Now I HAVE to install windows. biggrin.gif can't hold back any longer!!


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malgar
post Aug 30 2006, 09:55 AM
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QUOTE (jaredGalen @ Aug 30 2006, 11:07 AM) *
Holy cred that's incrapible!! blink.gif
Family Guy reference but couldn't resist laugh.gif

Now I HAVE to install windows. biggrin.gif can't hold back any longer!!


ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ph34r.gif ph34r.gif ph34r.gif blink.gif blink.gif blink.gif

Awesome!!!!!!!!!!!!!!!!!!

I must install windows me too... hey Indian3000, why don't you think about a porting in linux, mac(?) OS? It would be great, and I would donate some money to support the project. I think that many other users that don't use windows could donate for a such spectacular thing.
Anyway I'll surely try it in windows smile.gif

Ale
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bmoskovi
post Aug 31 2006, 04:41 AM
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Maybe Indian3000 could port his software to Mono http://www.mono-project.com. The website says "Mono provides the necessary software to develop and run .NET client and server applications on Linux, Solaris, Mac OS X, Windows, and Unix." wink.gif
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jaredGalen
post Aug 31 2006, 07:27 AM
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Ooooooo thanks for that link. Very nice. I espeicially like the following from the FAQ's...

"What does the name "Mono" mean?
Mono is the word for 'monkey' in Spanish. We like monkeys"


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Indian3000
post Aug 31 2006, 08:45 AM
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I know Mono, but its problem it is that there is no really really advanced IDE for develloper, sad.gif

then I will see whether there is average to put my code into mono, I am on most of the code will be compatible, but it is directx which me posse a problem, it would be necessary re-coded in opengl. huh.gif

MRC is before a whole project that I make to amuse me has my lost hours. smile.gif
I do not want too that that is a drudgery. sad.gif

I have in my project to have a version which people could easily used, which is not the case for the moment. But later surely. For the migration to mono, I will to reflect there, I know that waitings for a software of this kind are strong. And I do not want to absorb me in a project, it, once again, for me is just amused tongue.gif

that please also to me to share part of my work,
and I really am very touched by the good remarks of some. smile.gif
that gives me sometimes desire for going even further in the analysis of the data.

I would make a Web page a little more formal when this is more usable…smile.gif

once again, thank you for your remarks biggrin.gif

and to excuse me for my bad English. unsure.gif


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Ant103
post Aug 31 2006, 08:54 AM
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Indian, I have one question to you.

It is possible for you to make a simple software for making 3D scene by using stereo pictures of the rovers and then convert it in 3ds object or lightwave or any 3D format?

I don't want to command you a personnal software, I imagine that this one can be usefull for a lots of users (and not only from mars pics, but from any stereo pic).


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djellison
post Aug 31 2006, 09:00 AM
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If you look around this forum - someone has already made a utility to convert the data released terrain wedges into a 3d format...

http://www.unmannedspaceflight.com/index.php?showtopic=2456

Doug
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Ant103
post Aug 31 2006, 09:23 AM
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Ow! Okay Doug, I haven't seen it.
Thanks wink.gif


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Indian3000
post Sep 1 2006, 06:05 PM
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my personal auto-panorama, bassed on CAHVOR model smile.gif

test with sol 912

Attached Image


Full resolution : 10.000 x 5.000 ( 6 Mb )
http://www.rlproject.com/~marsrovercenter/...tunity_912_.jpg


I still have a small problem with the gain, but ,
I make in this moment research on the automatic correction gamma …

I do not know yet which way to take, but, I have already a solution to estimate the position of the sun, but I do not think that it is the good solution to have correct gamma on all the images.

if somebody has a piece of advice for "gamma equalisation" I am interested biggrin.gif


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