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Yggdrasil
Posted on: Jul 14 2020, 01:24 AM


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Joined: 4-March 09
Member No.: 4623


QUOTE (jvandriel @ Jul 13 2020, 08:28 PM) *
The MASTcam L view on Sol 2789.


Thank you so much for posting these images.

I've been experimenting with getting these 360 degree (?) images into a form viewable VR headset by placing them in the middle of the equirectangular format required by the headsets (e.g. 6000 x 3000 pixels), but the image looks warped regardless where I place (and scale it) in the image format – I've tried shifting it upwards and downwards, but it still doesn't look right. (See example atttached to this post). Do you have any idea whether I need to stretch the image differently to compansate for differences in projection etc, or place it in a certain position in the equirect for it to be correctly projected?

Any ideas on how to get this right would be very welcome!


Attached Image

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