IPB

Welcome Guest ( Log In | Register )

59 Pages V  « < 16 17 18 19 20 > »   
Reply to this topicStart new topic
Endeavour Drive - Drivability analysis
Fran Ontanaya
post Sep 24 2008, 08:27 PM
Post #256


Member
***

Group: Members
Posts: 293
Joined: 22-September 08
From: Spain
Member No.: 4350



Grain sorting may be a factor. The albedo of the dunes won't be constant if they are topped by dust. Maybe that's why bigger dunes are brighter on average.
Go to the top of the page
 
+Quote Post
fredk
post Sep 24 2008, 09:00 PM
Post #257


Senior Member
****

Group: Members
Posts: 4246
Joined: 17-January 05
Member No.: 152



Following up on my previous set of plots, here I've turned my final variance plot above into a colourmap for the original greyscale image. Green means go, red means don't go, and purple is bedrock:

Attached Image

The red strip along the bottom and right edges is an edge effect of the processing - it can be cropped away. Again, I have no idea how robust this would be - it would need to be tested on a much larger area. And now I really must get back to work...
Go to the top of the page
 
+Quote Post
jekbradbury
post Sep 24 2008, 09:34 PM
Post #258


Member
***

Group: Members
Posts: 104
Joined: 1-June 08
Member No.: 4172



QUOTE (Tesheiner @ Sep 24 2008, 02:30 PM) *
Now, who wants to do the same with these images?

http://www.unmannedspaceflight.com/index.p...y&pid=76383


Here is the result of a variance-based algorithm on the most ripply of those images:

Attached Image

Go to the top of the page
 
+Quote Post
ElkGroveDan
post Sep 24 2008, 10:07 PM
Post #259


Senior Member
****

Group: Admin
Posts: 4763
Joined: 15-March 05
From: Glendale, AZ
Member No.: 197



I took a shot at Fred's image and this is what I came up with
Attached thumbnail(s)
Attached Image
 


--------------------
If Occam had heard my theory, things would be very different now.
Go to the top of the page
 
+Quote Post
Tesheiner
post Sep 24 2008, 10:22 PM
Post #260


Senior Member
****

Group: Moderator
Posts: 4279
Joined: 19-April 05
From: .br at .es
Member No.: 253



Could you guys tell me what are you smoking? laugh.gif
Go to the top of the page
 
+Quote Post
TheChemist
post Sep 24 2008, 10:29 PM
Post #261


Member
***

Group: Members
Posts: 524
Joined: 24-November 04
From: Heraklion, GR.
Member No.: 112



Doug is gone for two days and this place turned into an art gallery laugh.gif
Go to the top of the page
 
+Quote Post
Shaka
post Sep 24 2008, 10:32 PM
Post #262


Senior Member
****

Group: Members
Posts: 1229
Joined: 24-December 05
From: The blue one in between the yellow and red ones.
Member No.: 618



Don't anyone let Dan cut off his ear! cool.gif


--------------------
My Grandpa goes to Mars every day and all I get are these lousy T-shirts!
Go to the top of the page
 
+Quote Post
john_s
post Sep 24 2008, 10:42 PM
Post #263


Member
***

Group: Members
Posts: 699
Joined: 3-December 04
From: Boulder, Colorado, USA
Member No.: 117



QUOTE (jekbradbury @ Sep 24 2008, 09:34 PM) *
Here is the result of a variance-based algorithm on the most ripply of those images:


That's starting to look very interesting! Can't wait to see the other images treated this way. I would only suggest (now we're in an artistic mood) a more intuitive color scheme- this one has red at both ends of the scale. Maybe green colors for small ripples ("Go!") and red for big ripples ("Stop!"). And of course the scheme should be consistent for all the sub-images.

John.
Go to the top of the page
 
+Quote Post
stevesliva
post Sep 24 2008, 11:26 PM
Post #264


Senior Member
****

Group: Members
Posts: 1582
Joined: 14-October 05
From: Vermont
Member No.: 530



Did it have red at both ends?? No wonder I thought it wasn't handling bare rock well...
Go to the top of the page
 
+Quote Post
RoverDriver
post Sep 24 2008, 11:30 PM
Post #265


Member
***

Group: Admin
Posts: 976
Joined: 29-September 06
From: Pasadena, CA - USA
Member No.: 1200



QUOTE (fredk @ Sep 24 2008, 01:00 PM) *
Following up on my previous set of plots, here I've turned my final variance plot above into a colourmap for the original greyscale image. Green means go, red means don't go, and purple is bedrock:

Attached Image

The red strip along the bottom and right edges is an edge effect of the processing - it can be cropped away. Again, I have no idea how robust this would be - it would need to be tested on a much larger area. And now I really must get back to work...


These maps are pretty good. I did not expect to work this well since the variance filter is isotropic while the ripples clearly have a preferred direction. I would have expected some confusion between ripples and outcrop. Pretty amazing.

Paolo


--------------------
Disclaimer: all opinions, ideas and information included here are my own,and should not be intended to represent opinion or policy of my employer.
Go to the top of the page
 
+Quote Post
Juramike
post Sep 24 2008, 11:34 PM
Post #266


Senior Member
****

Group: Moderator
Posts: 2785
Joined: 10-November 06
From: Pasadena, CA
Member No.: 1345



QUOTE (jekbradbury @ Sep 24 2008, 05:34 PM) *
Here is the result of a variance-based algorithm on the most ripply of those images:


Art AND Science!

I like it!

Since the ripples have a preferred orientation, would it be possible to do some sort of transform in a direction 90 degrees to the original? Then stack the images? Sort of like a polarizing filter. Objects that don't have the linear variation orientation of the dunes would end up getting lit up - e.g. bedrock?

(Then you could do the dunes in the cold-colors to warm colors scheme, and indicate bedrock as shades of gray.)

-Mike


--------------------
Some higher resolution images available at my photostream: http://www.flickr.com/photos/31678681@N07/
Go to the top of the page
 
+Quote Post
jamescanvin
post Sep 24 2008, 11:49 PM
Post #267


Senior Member
****

Group: Moderator
Posts: 2262
Joined: 9-February 04
From: Melbourne - Oz
Member No.: 16



Great work with the variance method, amazing.

I've just about got my Fourier method working. Here is a strip of the HiRISE image I've been testing on, chosen as it has some serious ripples on the left and very small ones on the right.

Attached Image


Looks pretty good so far smile.gif

James


--------------------
Twitter
Please support unmannedspaceflight.com by donating here
Go to the top of the page
 
+Quote Post
ElkGroveDan
post Sep 25 2008, 12:36 AM
Post #268


Senior Member
****

Group: Admin
Posts: 4763
Joined: 15-March 05
From: Glendale, AZ
Member No.: 197



Kudos and high-fives to everyone (but me) for their ingenuousness. However, I for one can't wait to see James' final product.


--------------------
If Occam had heard my theory, things would be very different now.
Go to the top of the page
 
+Quote Post
jekbradbury
post Sep 25 2008, 12:54 AM
Post #269


Member
***

Group: Members
Posts: 104
Joined: 1-June 08
Member No.: 4172



The "red at both ends" issue was an artifact of post-processing. Here is a fixed image:

Attached Image


If anyone could point me in the right direction towards being able to use the JP2s with ImageMagick, that would be very helpful.
Go to the top of the page
 
+Quote Post
Juramike
post Sep 25 2008, 12:57 AM
Post #270


Senior Member
****

Group: Moderator
Posts: 2785
Joined: 10-November 06
From: Pasadena, CA
Member No.: 1345



I came up with a low-tech method that seems to work:

1) Take image (I used fredk's image as a test); duplicate layer:
Attached Image


2) Shift one image 3 pixels to left (crests of big dunes are 7 pixels apart)
3) Make difference of the two images (this will put crests in troughs and make overall brighter):
Attached Image


4) Gaussian blur 5 pixels:
Attached Image


5) Massively increase the contrast (using levels):
Attached Image


6) Merge layers then convert to colorized image (dark = good = green; bright = bad = red):

Attached Image


7) Overlay colorized image with original Hi-Rise image (the 5 pixel borders on left and right are lost):
Attached Image


The beauty of this method is that even bedrock areas that have big dunes in them get indicated as bad.

-Mike


--------------------
Some higher resolution images available at my photostream: http://www.flickr.com/photos/31678681@N07/
Go to the top of the page
 
+Quote Post

59 Pages V  « < 16 17 18 19 20 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 29th April 2024 - 03:17 PM
RULES AND GUIDELINES
Please read the Forum Rules and Guidelines before posting.

IMAGE COPYRIGHT
Images posted on UnmannedSpaceflight.com may be copyrighted. Do not reproduce without permission. Read here for further information on space images and copyright.

OPINIONS AND MODERATION
Opinions expressed on UnmannedSpaceflight.com are those of the individual posters and do not necessarily reflect the opinions of UnmannedSpaceflight.com or The Planetary Society. The all-volunteer UnmannedSpaceflight.com moderation team is wholly independent of The Planetary Society. The Planetary Society has no influence over decisions made by the UnmannedSpaceflight.com moderators.
SUPPORT THE FORUM
Unmannedspaceflight.com is funded by the Planetary Society. Please consider supporting our work and many other projects by donating to the Society or becoming a member.