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Atmospheric Rendering using Real Observations, All-sky images
scalbers
post Jan 12 2014, 09:03 PM
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This might be near the edge of the UMSF scope, so if needed it can be moved to Chit-Chat. I've been working on taking a 3-D real-time cloud analysis, fed by Earth orbiting satellite and other types of remotely sensed and in-situ observations. This set of 3-D fields are then rendered to produce an all-sky image from a given vantage point. Finally this rendered image is being compared with actual camera images.

http://stevealbers.net/allsky/allsky_mtevans.html

While this is done right now on Earth's surface, including the top of a 14000 foot mountain, it can be extended to work higher in the atmosphere, near-earth space, or other planets/satellites with atmospheres. The idea is to take into account scattering of sunlight, moonlight, etc. by various components of the atmosphere, including clouds, precipitation, and aerosols. Twilight is interesting to render as well.

Steve
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