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HiRise in 3D, Or real-time 3D to be more precise
Sajid
post May 12 2010, 09:44 PM
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Hi guys,

I thought you might find this interesting:
http://www.youtube.com/watch?v=35CHx3BHvd0
http://www.youtube.com/watch?v=s2Pw2MdtWXQ

Its a real-time rendering from my algorithm, of a DTM of the Melas Chasma basin. Its a 3000x9000 crop of the original data rendered at native resolution (equivalent to 27 million screen-aligned polygons), without polygonization, compression, or data loss.

Kind regards,
Sajid
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Sajid
post May 13 2010, 08:46 PM
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Ah, I see. I'll have to be more patient. smile.gif

There is also a possibility that people don't quite get the significance of the fact that its not a pre-rendered video, but a demo of interactively exploring very high-resolution planetary data, without having to convert it to a polygon-mesh (which usually loses quite a bit of data). Its as close as we will possibly get to exploring the real thing via the DEM images we have at the moment.
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