HiRise in 3D, Or real-time 3D to be more precise |
HiRise in 3D, Or real-time 3D to be more precise |
May 12 2010, 09:44 PM
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#1
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Newbie Group: Members Posts: 9 Joined: 30-April 10 Member No.: 5339 |
Hi guys,
I thought you might find this interesting: http://www.youtube.com/watch?v=35CHx3BHvd0 http://www.youtube.com/watch?v=s2Pw2MdtWXQ Its a real-time rendering from my algorithm, of a DTM of the Melas Chasma basin. Its a 3000x9000 crop of the original data rendered at native resolution (equivalent to 27 million screen-aligned polygons), without polygonization, compression, or data loss. Kind regards, Sajid |
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May 13 2010, 08:46 PM
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#2
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Newbie Group: Members Posts: 9 Joined: 30-April 10 Member No.: 5339 |
Ah, I see. I'll have to be more patient.
There is also a possibility that people don't quite get the significance of the fact that its not a pre-rendered video, but a demo of interactively exploring very high-resolution planetary data, without having to convert it to a polygon-mesh (which usually loses quite a bit of data). Its as close as we will possibly get to exploring the real thing via the DEM images we have at the moment. |
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