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ViSTa to X3D, so much fun!
MaxSt
post Mar 21 2006, 04:51 PM
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I'll post the converter soon (later today), I need to clean up the code a little...

Meanwhile, try this model.

You'll need the PNG texture from here:
http://anserver1.eprsl.wustl.edu/navigator...FL0500P1800L0M1

And X3D viewer. I used this one:
http://www.web3d.org/x3d/applications/xj3d/

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I knew it would be fun, but playing with these models is much more fun than I expected! biggrin.gif
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djellison
post Mar 23 2006, 11:40 AM
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OK - trying to use the x3D importer for Blender......

http://www.blender.org/forum/viewtopic.php?p=51299#51299

I hope there's as much genius-per-member there as there is here, should have it sorted in a flash.

But - it'd be nice to have something that's not going to involve wads and wads of blender-loading-and-exporting smile.gif

smile.gif

Doug
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Posts in this topic
- MaxSt   ViSTa to X3D   Mar 21 2006, 04:51 PM
- - djellison   Woo yay, that works The format isnt great w.r.t...   Mar 21 2006, 06:17 PM
- - MaxSt   OK, here is the converter itself. The model I pos...   Mar 22 2006, 12:29 AM
|- - djellison   QUOTE (MaxSt @ Mar 22 2006, 12:29 AM) I h...   Mar 22 2006, 08:39 AM
- - Pertinax   QUOTE As for X3D, this file format is, in basic te...   Mar 22 2006, 02:18 PM
- - djellison   I've used Polytrans quite a lot at work - but ...   Mar 22 2006, 02:42 PM
|- - Pertinax   QUOTE (djellison @ Mar 22 2006, 09:42 AM)...   Mar 22 2006, 04:00 PM
|- - djellison   QUOTE (Pertinax @ Mar 22 2006, 04:00 PM) ...   Mar 22 2006, 04:03 PM
- - MaxSt   I'll try to find some other format. 3DS is l...   Mar 23 2006, 12:08 AM
- - djellison   Looking at the help file.. Max can import... 3D St...   Mar 23 2006, 12:31 AM
- - Richard Trigaux   Hi Doug and all I did not knew you were in 3D too...   Mar 23 2006, 07:25 AM
|- - djellison   QUOTE (Richard Trigaux @ Mar 23 2006, 07...   Mar 23 2006, 07:43 AM
- - djellison   OK - trying to use the x3D importer for Blender......   Mar 23 2006, 11:40 AM
- - MaxSt   OK, I tried OBJ format, because its syntax looked ...   Mar 23 2006, 05:38 PM
- - djellison   Woo yay - I'm getting wedges. I dont think th...   Mar 23 2006, 10:57 PM
- - djellison   Here's one for you At the top end of each fo...   Mar 23 2006, 11:22 PM
|- - MaxSt   QUOTE (djellison @ Mar 23 2006, 06:22 PM)...   Mar 24 2006, 12:40 AM
- - djellison   Woo yay   Mar 24 2006, 12:00 AM
- - djellison   Didnt work for me either. I wonder if theres an O...   Mar 24 2006, 11:10 AM
- - MaxSt   You're welcome! It's a great fun to ...   Mar 25 2006, 12:03 AM
- - djellison   Just a thought - would RAL png's be a suitable...   Mar 25 2006, 09:01 AM
- - MaxSt   I guess so... At long as it is "L", line...   Mar 25 2006, 10:16 PM
- - djellison   Interesting - I've downloaded and installed th...   Mar 30 2006, 11:16 AM
|- - MaxSt   QUOTE (djellison @ Mar 30 2006, 06:16 AM)...   Mar 30 2006, 11:55 PM
|- - djellison   QUOTE (MaxSt @ Mar 30 2006, 11:55 PM) Nic...   Mar 31 2006, 10:39 AM
- - djellison   This stuff is WAY too much fun. I'm finding th...   Mar 30 2006, 04:20 PM
|- - algorimancer   QUOTE (djellison @ Mar 30 2006, 10:20 AM)...   Mar 31 2006, 12:06 AM
|- - jamescanvin   Yep, that's what we need, get to it Doug.   Mar 31 2006, 01:49 AM
- - djellison   Well - I'm focussing on Opportunity first - as...   Mar 31 2006, 07:23 AM
- - MaxSt   I think that's the info you need, Doug: CODE/...   Mar 31 2006, 10:13 AM
- - djellison   Just as an aditional note - and you can probably s...   Mar 31 2006, 01:46 PM
- - MaxSt   QUOTE (djellison @ Mar 31 2006, 05:39 AM)...   Mar 31 2006, 02:21 PM
- - djellison   http://www.unmannedspaceflight.com/doug_images/fra...   Mar 31 2006, 03:21 PM
- - MaxSt   That viewer is based on OpenSceneGraph project. Tr...   Apr 1 2006, 07:55 PM
|- - slinted   QUOTE (MaxSt @ Apr 1 2006, 12:55 PM) That...   Apr 8 2006, 11:34 PM
|- - MaxSt   QUOTE (slinted @ Apr 8 2006, 07:34 PM) Un...   Apr 9 2006, 06:07 PM
- - djellison   Oo - I'll give that a go. Obviously - I'v...   Apr 1 2006, 07:59 PM
- - MaxSt   An interesting document with some info about Endur...   Apr 1 2006, 08:12 PM
- - djellison   The learning curve is WAAyyyyyyyyyyyyy up like tha...   Apr 9 2006, 07:45 PM
- - MaxSt   What are you learning? I thought you only playing ...   Apr 9 2006, 08:33 PM
- - djellison   Getting OSG to do anything I got as far as using...   Apr 9 2006, 08:34 PM
- - MaxSt   Oh... I thought it's something simple, like Fi...   Apr 9 2006, 08:55 PM
- - djellison   Sadly not - it's more a dev kit and coding lib...   Apr 10 2006, 06:46 AM


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