My Assistant
ViSTa to X3D, so much fun! |
Mar 21 2006, 04:51 PM
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#1
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XYL Code Genius ![]() ![]() ![]() Group: Members Posts: 138 Joined: 23-November 05 Member No.: 566 |
I'll post the converter soon (later today), I need to clean up the code a little...
Meanwhile, try this model. You'll need the PNG texture from here: http://anserver1.eprsl.wustl.edu/navigator...FL0500P1800L0M1 And X3D viewer. I used this one: http://www.web3d.org/x3d/applications/xj3d/ ------ I knew it would be fun, but playing with these models is much more fun than I expected!
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Apr 9 2006, 07:45 PM
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#2
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Founder ![]() ![]() ![]() ![]() Group: Chairman Posts: 14457 Joined: 8-February 04 Member No.: 1 |
The learning curve is WAAyyyyyyyyyyyyy up like that (poiints hand straight up) for a total non-code-monkey like me on this stuff.
Doug |
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MaxSt ViSTa to X3D Mar 21 2006, 04:51 PM
djellison Woo yay, that works
The format isnt great w.r.t... Mar 21 2006, 06:17 PM
MaxSt OK, here is the converter itself.
The model I pos... Mar 22 2006, 12:29 AM
djellison QUOTE (MaxSt @ Mar 22 2006, 12:29 AM) I h... Mar 22 2006, 08:39 AM
Pertinax QUOTE As for X3D, this file format is, in basic te... Mar 22 2006, 02:18 PM
djellison I've used Polytrans quite a lot at work - but ... Mar 22 2006, 02:42 PM
Pertinax QUOTE (djellison @ Mar 22 2006, 09:42 AM)... Mar 22 2006, 04:00 PM
djellison QUOTE (Pertinax @ Mar 22 2006, 04:00 PM) ... Mar 22 2006, 04:03 PM
MaxSt I'll try to find some other format.
3DS is l... Mar 23 2006, 12:08 AM
djellison Looking at the help file.. Max can import...
3D St... Mar 23 2006, 12:31 AM
Richard Trigaux Hi Doug and all
I did not knew you were in 3D too... Mar 23 2006, 07:25 AM
djellison QUOTE (Richard Trigaux @ Mar 23 2006, 07... Mar 23 2006, 07:43 AM
djellison OK - trying to use the x3D importer for Blender...... Mar 23 2006, 11:40 AM
MaxSt OK, I tried OBJ format, because its syntax looked ... Mar 23 2006, 05:38 PM
djellison Woo yay - I'm getting wedges.
I dont think th... Mar 23 2006, 10:57 PM
djellison Here's one for you
At the top end of each fo... Mar 23 2006, 11:22 PM
MaxSt QUOTE (djellison @ Mar 23 2006, 06:22 PM)... Mar 24 2006, 12:40 AM
djellison Woo yay Mar 24 2006, 12:00 AM
djellison Didnt work for me either. I wonder if theres an O... Mar 24 2006, 11:10 AM
MaxSt You're welcome! It's a great fun to ... Mar 25 2006, 12:03 AM
djellison Just a thought - would RAL png's be a suitable... Mar 25 2006, 09:01 AM
MaxSt I guess so... At long as it is "L", line... Mar 25 2006, 10:16 PM
djellison Interesting - I've downloaded and installed th... Mar 30 2006, 11:16 AM
MaxSt QUOTE (djellison @ Mar 30 2006, 06:16 AM)... Mar 30 2006, 11:55 PM
djellison QUOTE (MaxSt @ Mar 30 2006, 11:55 PM) Nic... Mar 31 2006, 10:39 AM
djellison This stuff is WAY too much fun. I'm finding th... Mar 30 2006, 04:20 PM
algorimancer QUOTE (djellison @ Mar 30 2006, 10:20 AM)... Mar 31 2006, 12:06 AM
jamescanvin Yep, that's what we need, get to it Doug. Mar 31 2006, 01:49 AM
djellison Well - I'm focussing on Opportunity first - as... Mar 31 2006, 07:23 AM
MaxSt I think that's the info you need, Doug:
CODE/... Mar 31 2006, 10:13 AM
djellison Just as an aditional note - and you can probably s... Mar 31 2006, 01:46 PM
MaxSt QUOTE (djellison @ Mar 31 2006, 05:39 AM)... Mar 31 2006, 02:21 PM
djellison http://www.unmannedspaceflight.com/doug_images/fra... Mar 31 2006, 03:21 PM
MaxSt That viewer is based on OpenSceneGraph project. Tr... Apr 1 2006, 07:55 PM
slinted QUOTE (MaxSt @ Apr 1 2006, 12:55 PM) That... Apr 8 2006, 11:34 PM
MaxSt QUOTE (slinted @ Apr 8 2006, 07:34 PM) Un... Apr 9 2006, 06:07 PM
djellison Oo - I'll give that a go.
Obviously - I'v... Apr 1 2006, 07:59 PM
MaxSt An interesting document with some info about Endur... Apr 1 2006, 08:12 PM
MaxSt What are you learning? I thought you only playing ... Apr 9 2006, 08:33 PM
djellison Getting OSG to do anything
I got as far as using... Apr 9 2006, 08:34 PM
MaxSt Oh... I thought it's something simple, like Fi... Apr 9 2006, 08:55 PM
djellison Sadly not - it's more a dev kit and coding lib... Apr 10 2006, 06:46 AM![]() ![]() |
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