IPB

Welcome Guest ( Log In | Register )

32 Pages V  « < 4 5 6 7 8 > »   
Closed TopicStart new topic
mer photos
lyford
post Aug 3 2007, 11:07 PM
Post #76


Senior Member
****

Group: Members
Posts: 1263
Joined: 18-December 04
From: San Diego, CA
Member No.: 124



wonderful work!


--------------------
Lyford Rome
"Zis is not nuts, zis is super-nuts!" Mathematician Richard Courant on viewing an Orion test
Go to the top of the page
 
+Quote Post
jamescanvin
post Aug 4 2007, 07:30 AM
Post #77


Senior Member
****

Group: Moderator
Posts: 2167
Joined: 9-February 04
From: UK
Member No.: 16



Great work, as usual.

I'm sure you know this and it's on your long 'to do' list, but note that the forward hinges connecting the central triangle to the wings are missing.

James


PS - I see it's Spirit your modeling wink.gif


--------------------
Go to the top of the page
 
+Quote Post
scooterlord
post Aug 4 2007, 09:05 AM
Post #78


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



yup, i know the front connectors are missing, they are my primary modeling target for today smile.gif thanks for pointing it out though wink.gif


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
scooterlord
post Aug 22 2007, 01:56 PM
Post #79


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



hello again!

this might not seem like a big update compared to the previous render I posted, but trust me.. IT IS. most connections were remodeled, found more differences, surfaces needed optimizing for fillets to work. low gain antenna mostly modeled, a couple more object were modeled (ones that keep the pma connected to the mer's surface), front part also modeled. 'installed' and placed correct dimensions on the hga, that's my main goal to complete in the following days, it has a couple of parts missing and problem is I don't have all that good of reference photos, so don't expect a BIG update any time soon.



then I am off to model the pma's base, I need a clear photo of it's base, anyone has one PLEASE point me to it. I need CLEAR reference of the following thing there. there seems to be some kind of mechanism, all I can make out is 3 bolts, that's it. I need reference.



..and finally as a reminder, i need reference of the hga's part that holds the film that is connected to the mer, the rear part of the body of the mer without the cables and last but not least, the idd's holding base. i am getting really close to finishing (ahem, a few more months that is) so I need all the help I can get from you guys.

comments expected as always! smile.gif


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
scooterlord
post Oct 31 2007, 09:53 PM
Post #80


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



hey there.. it's me again smile.gif I am almost done with modeling most stuff of the mer, reached the tough parts and that's why it's taking me so long to post. anyway, here I am with the most difficult update so far. It's been many days (even months) trying to model this thing and actually come out right. most dimensions and stuff seem to come out nicely so I assume it's quite accurate. This was a quick render though, a few stuff might be mirrored (like the base of the idd) so don't take serious notice of them. Of course little details are missing, but that's the easy part and will be added last. anyway, enjoy, comments are always welcome!



the few things that are left to model: finish the idd base, a few details at the top and the bottom of the pancam mast, bottom sides of the 'wings', and a few other minor details (like bolts, nuts, etc) and finally... the cables... :/ not in a very good mood to model lately anyway, outta job this period, fights with gf, difficult parts to model -take all my good mood of modeling away...

..Anyway I will render this in a new renderer (maxwell) that I just started using, I have been using brazil r/s so far, so it will take me some time until I learn how to texture with it!


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
john_s
post Nov 1 2007, 04:28 AM
Post #81


Member
***

Group: Members
Posts: 530
Joined: 3-December 04
From: Boulder, Colorado, USA
Member No.: 117



Fantastic work as usual! Your patience is amazing...

John.
Go to the top of the page
 
+Quote Post
dilo
post Nov 1 2007, 07:24 AM
Post #82


Senior Member
****

Group: Members
Posts: 2492
Joined: 15-January 05
From: center Italy
Member No.: 150



Nick, each time I see your fantastic progresses I experience enthusiasm and frustration, because I think to final, assembled version and cannot see it, for the moment! Happy to hear ymodeling is almost complete, less happy to know you have some troubles and not much time to finish... sad.gif
I would like to help but I'm not able and, at the end, this is your work for your amusement. So, I said to myself, enjoy these progressive, great releases and don't stress this guy!
Thanks again. wink.gif

PS: I do not see any mention of this MER project on your linked page.


--------------------
I always think before posting! - Marco -
Go to the top of the page
 
+Quote Post
scooterlord
post Nov 1 2007, 07:43 AM
Post #83


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



thanks for the support already guys smile.gif people interested in this project will have to be patient in order to see it finished. it will take some time and maybe some effort from you guys in order to help me find some reference. hopefully a few people from NASA were kind enough to help me with reference not found on the internet (one of them sent me reference for the idd base. someone else also helped me, kind find his name atm in my emails).

anyway, good to know some people enjoy this, I am not enjoying this YET, I will get all the enjoyment I want when I am done; that's what I am working for anyway smile.gif. When I am done I am seriously thinking of giving this away to the public - will see what will happen.

..and I know there's no mention of the MER project on my site. Probably I will make a new site just for the mer once I am done with it. people interested in my project can just google them. wink.gif


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
Ant103
post Nov 1 2007, 05:35 PM
Post #84


Senior Member
****

Group: Members
Posts: 1353
Joined: 12-February 06
From: Dijon - FR
Member No.: 678



Incredible, just an incredible work ohmy.gif.


--------------------
Go to the top of the page
 
+Quote Post
djellison
post Dec 21 2007, 07:32 PM
Post #85


Administrator
****

Group: Chairman
Posts: 13743
Joined: 8-February 04
Member No.: 1



I was just re-texturing my low-res MER for project I'm working on, trying to find MER references...and I ended up back here smile.gif

Doug
Go to the top of the page
 
+Quote Post
scooterlord
post Jan 7 2008, 10:37 PM
Post #86


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



happy new year everyone!

doug! LOL! smile.gif

haven't at all abandoned the project, reaching tough parts now though, even more and more difficult to progress. not much time/mood to model these days anyway.

plus.. the model has become so big that I tried to do test renders to half of the model and my pc chokes! and that's without textures! :/


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
scooterlord
post Jan 31 2008, 12:27 PM
Post #87


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



hello. well, I have a bit of bad news (not all that bad though) but thought I'd share. Although I started the optimizing process of the whole model and the model so far ended up using 2/3 of its original size I am having major trouble rendering it as it is. the file is way too big, consumes 1,2gb if ram just when I open it and I still haven't started small-detail-modeling cables, nor did I put any textures on yet. :/ looks like I am going to need an upgrade in order to have this done properly.

by using alpha channels, I will miss reflections/shadows so that's not an option :/


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
dilo
post Jan 31 2008, 03:30 PM
Post #88


Senior Member
****

Group: Members
Posts: 2492
Joined: 15-January 05
From: center Italy
Member No.: 150



Well, it seems you need a sponsor to finish this great work... smile.gif



--------------------
I always think before posting! - Marco -
Go to the top of the page
 
+Quote Post
scooterlord
post Jan 31 2008, 09:59 PM
Post #89


Member
***

Group: Members
Posts: 200
Joined: 2-September 06
Member No.: 1097



hmm... looks like I won't have to. there seemed to be an error of some kind with a specific surface in the model. Let alone the memory run out errors, I managed to locate this surface that caused the program to just exit without an error message. anyway, it took some time even before it started rendering but results are quite promising. smile.gif sorry, there's a thing that seems to float in front of the left rocker-bogie, it was supposed to be under the warm box. anyway...

moreover I came across useful reference that i've been looking for over a year! i found reference of the pancam mast base AND a little help for the hga cable mounting bracket. however, the only thing so far I am not happy with is the hga cable mounting bracket, so if anyone has any sort of reference, let me know.

enough said, here it is...


comments welcome as always..


--------------------
Highly Detailed3D Models on my site:

http://www.nicksotiriadis.gr
Go to the top of the page
 
+Quote Post
djellison
post Jan 31 2008, 10:24 PM
Post #90


Administrator
****

Group: Chairman
Posts: 13743
Joined: 8-February 04
Member No.: 1



THe sandwich material of the arrays is probably the only feature making it look odd at the moment ( i.e. there isn't one ) - that, and the tiny little covers for the Pancam lenses on the end of the stalks. It's a bit hard to see some of the details with the background being the same colour as the default rover material - but having done some radiosity rendering, I know that's basically what you start with.

Doug
Go to the top of the page
 
+Quote Post

32 Pages V  « < 4 5 6 7 8 > » 
Closed TopicStart new topic

 



RSS Lo-Fi Version Time is now: 1st September 2014 - 09:08 PM
RULES AND GUIDELINES
Please read the Forum Rules and Guidelines before posting.

IMAGE COPYRIGHT
Images posted on UnmannedSpaceflight.com may be copyrighted. Do not reproduce without permission. Read here for further information on space images and copyright.

OPINIONS AND MODERATION
Opinions expressed on UnmannedSpaceflight.com are those of the individual posters and do not necessarily reflect the opinions of UnmannedSpaceflight.com or The Planetary Society. The all-volunteer UnmannedSpaceflight.com moderation team is wholly independent of The Planetary Society. The Planetary Society has no influence over decisions made by the UnmannedSpaceflight.com moderators.
SUPPORT THE FORUM
Unmannedspaceflight.com is a project of the Planetary Society and is funded by donations from visitors and members. Help keep this forum up and running by contributing here.