mer photos |
mer photos |
Mar 15 2012, 06:37 AM
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#451
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Senior Member Group: Admin Posts: 3108 Joined: 21-December 05 From: Canberra, Australia Member No.: 615 |
The only comment I have about the wheels is that they are sitting "on top" of the surface rather than interacting with it. A thought about this from an artist's eye. One technique I use to "connect" the wheels to the ground is to deepen the shadow at that point. See the image below for what I mean. I think you'll agree it works. |
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Mar 15 2012, 02:25 PM
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#452
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Member Group: Members Posts: 695 Joined: 3-December 04 From: Boulder, Colorado, USA Member No.: 117 |
For last minute changes, now is your chance! Well since you asked, I do think that a little dust in the concavities of the wheels, as in Astro0's examples, would add realism and would also highlight the wheel shapes nicely. But it's pretty darn close to perfect already... John |
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Mar 15 2012, 03:07 PM
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#453
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Member Group: Members Posts: 200 Joined: 2-September 06 Member No.: 1097 |
Looks like I will have to deal with this render one more time, I am at work atm, so later on (I end at 23:00 local time) and if I still have strength I'll fix it then, once and for all
-------------------- |
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Mar 15 2012, 03:16 PM
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#454
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Member Group: Members Posts: 562 Joined: 29-March 05 Member No.: 221 |
if you could rotate the wheels on the right hand side so they do not all have the release mechanims part of the tread at the top that would add to the realism too.
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Mar 15 2012, 04:54 PM
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#455
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Senior Member Group: Admin Posts: 4763 Joined: 15-March 05 From: Glendale, AZ Member No.: 197 |
Since you are taking requests, could you make the wheels green for St. Patrick's day?
-------------------- If Occam had heard my theory, things would be very different now.
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Mar 15 2012, 05:01 PM
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#456
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Member Group: Members Posts: 200 Joined: 2-September 06 Member No.: 1097 |
LOLOLOLOL... probably not...
...as for the above requests, there are a million things that could be done, and I could be working forever to please everyone. In my eyes this is a perfect render and I still get requests. Rotating the wheels etc, is out of the question for this render, it would take a lot of work besides re-rendering, a lot of post-process would be needed to redo shadows, dirt, etc. Please keep in mind that in the end this is just an artistic render I apologise that I won't be able to please every single one in this forum, but I am doing the best I can... considering I have a real life of my own -------------------- |
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Mar 16 2012, 02:13 PM
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#457
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Member Group: Members Posts: 198 Joined: 2-March 05 From: Richmond, VA USA Member No.: 181 |
That is fine!
Your work is masterful, and while refinements can always be made (and from my experience even finished projects of passion are rarely ever *finished*), In my opinion you have more than accomplished your goal. While I can think of dozens of different environs I would love to see your model in, and a tweak here or there, it's not my model or my life! Again, excellent work and thank you for sharing your journey with us! -- Pertinax |
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Mar 17 2012, 02:06 PM
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#458
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Senior Member Group: Members Posts: 2492 Joined: 15-January 05 From: center Italy Member No.: 150 |
I agree with Pertinax!
-------------------- I always think before posting! - Marco -
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Mar 19 2012, 10:39 PM
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#459
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Member Group: Members Posts: 200 Joined: 2-September 06 Member No.: 1097 |
After a lot of thought, I decided to give you one final render...
...at this point I am not accepting any more comments on refinements though. Please accept as is! -------------------- |
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Mar 20 2012, 02:01 AM
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#460
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Member Group: Members Posts: 806 Joined: 10-October 06 From: Maynard Mass USA Member No.: 1241 |
Nick,
I know of no other Artist, in all of time, who has engaged an active community to help make his work more accurate, but your artistry has made it something more ... it is stunningly beautiful. You have 'set the standard' for all future modelers. -------------------- CLA CLL
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Mar 20 2012, 03:16 AM
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#461
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Member Group: Members Posts: 890 Joined: 18-November 08 Member No.: 4489 |
nice
only one comment .It has to do with "depth of field" now i have been a long time member of the f32 club but to get the rasp AND the background hills in focus i think is beyond the limits of the camera but i might be wrong having the background out of focus would look a bit better , but that is my opinion |
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Mar 20 2012, 04:10 AM
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#462
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Senior Member Group: Admin Posts: 3108 Joined: 21-December 05 From: Canberra, Australia Member No.: 615 |
<Admin and personal request mode>
Let's give Scooterlord a break. He's been at this model for nearly 6 years and I don't think we can ask any more of him. I'm sure that we'll be seeing something new and exciting in near future but for now, let him take some time away from this project. </Admin and personal request mode> |
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Mar 20 2012, 07:47 AM
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#463
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Newbie Group: Members Posts: 3 Joined: 8-January 12 Member No.: 6306 |
Well, after all this time, I know I would want a break! But he's always asked for comments/suggestions, every time he posted a render, so I suppose feedback is what he wanted!
Cristian |
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Mar 21 2012, 01:59 AM
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#464
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Member Group: Members Posts: 131 Joined: 31-May 08 From: San Carlos, California, USA Member No.: 4168 |
I don't know what you guys are talking about. I don't see any renderings.
I also don't know why scooterlord is posting so many pics of the rovers. |
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Jul 11 2012, 07:55 PM
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#465
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Member Group: Members Posts: 200 Joined: 2-September 06 Member No.: 1097 |
Hello, I finished rendering a few animation scenes of the mars rover as part of my showcase reel. I thought some of you might enjoy to see the Spirit 3d model in an animation scene.
http://www.youtube.com/watch?v=il9MbC461lg -------------------- |
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