My Assistant
MSL Descent and Landing - Remastering MARDI imagery |
Oct 7 2013, 05:04 PM
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Newbie ![]() Group: Members Posts: 8 Joined: 3-October 13 Member No.: 7010 |
Hello everybody.
I have been reading this forum for quite a while now (8 months+) but never got the nerve and data to actually contribute. Let me start off by asking everybody two questions. "What do you think about a high quality remasterization of MSL's MARDI descent and landing imagery?" "Is it worth the effort having a higher resolution, higher frame rate version of the descent?" Obviously i'm talking about a high quality remasterization (details will follow). My background is in digital visual effects (VFX) to be more specific 10 years in matchmoving, this involves advanced photogrammetry knowledge, and digital compositing. Final results will be: -a minimum horizontal resolution of 2.6K -25 to 60 fps (TBD) -derived telemetry overplayed on imagery and current stage (ex. heat shield separation, engines) -original radio comms as sound. I am aware of the fact that such attempts already exist (here). This is just a mere optic flow interpolation which dose not do any justice to the mission. The simplified roadmap is: -I will use HI-Rise data to create a digital elevation map then convert to a polygonal mesh -Compute absolute position of each MARDI frame -Camera project on the ground geometry a series of MARDI frames. Each temporal sample will contribute to a higher resolution image by stacking it on the ground geometry. -Final rendering will be based ONLY on MARDI data. Interpolation between camera positions will be as physically accurate as possible. This is no easy task, my estimate is about 40-100 hours of work minimum and lots of data missing.There will be some programming, some small tool developement. But since next month I will be out of a job (corporate financial problems) I thought I might ask you guys about the possible interest of this project. PS If i posted in the wrong section, I ask the moderators to kindly help me. |
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AdrianC MSL Descent and Landing - Remastering MARDI imagery Oct 7 2013, 05:04 PM
sittingduck You've got me real excited! As long as yo... Oct 7 2013, 05:51 PM
mcaplinger QUOTE (AdrianC @ Oct 7 2013, 10:04 AM) Th... Oct 7 2013, 05:54 PM
xflare QUOTE (mcaplinger @ Oct 7 2013, 06:54 PM)... Oct 8 2013, 10:01 AM
mcaplinger Many reasons, but mostly because it's old news... Oct 8 2013, 01:26 PM
MahFL Also to the general public it will look exactly th... Oct 8 2013, 05:17 PM
Zeke4ther Given your unique background, I would say, give it... Oct 8 2013, 06:32 AM
AdrianC Thanks for the feedback everyone.
About the esti... Oct 8 2013, 07:29 PM
Lightning Maybe you should wait for the uncompressed images ... Oct 8 2013, 09:33 PM
mcaplinger That happened quite a while ago, though I guess I... Oct 8 2013, 11:03 PM
Lightning QUOTE (mcaplinger @ Oct 9 2013, 01:03 AM)... Oct 9 2013, 09:11 PM
mcaplinger QUOTE (Lightning @ Oct 9 2013, 02:11 PM) ... Oct 9 2013, 09:18 PM
DeanM Adrian: "..image of the dust blown by the lan... Oct 9 2013, 06:16 AM
AdrianC Sorry. Obviously I meant SkyCrane.
The patterns i... Oct 9 2013, 09:01 AM
Lightning Yes, indeed. Looks like the raw descent images are... Oct 10 2013, 05:15 PM
mcaplinger I can't parse this. We never sent the data in... Oct 10 2013, 06:03 PM
AdrianC Upon further inspection on what is available in PD... Oct 26 2013, 12:16 PM
mcaplinger QUOTE (AdrianC @ Oct 26 2013, 05:16 AM) .... Oct 26 2013, 03:36 PM
AdrianC This is a HSV colorspace version to further show t... Oct 26 2013, 12:19 PM
AdrianC QUOTE Are you sure? A quick look at http://pds-ima... Oct 26 2013, 05:09 PM
AdrianC I'm posting a workflow diagram to better illus... Oct 26 2013, 05:31 PM
djellison QUOTE (AdrianC @ Oct 26 2013, 10:31 AM) I... Oct 26 2013, 08:08 PM
mcaplinger QUOTE (djellison @ Oct 26 2013, 01:08 PM)... Oct 26 2013, 10:27 PM
Gerald Is the varying color of the terrain due to surface... Oct 26 2013, 06:53 PM
AdrianC QUOTE s the varying color of the terrain due to su... Oct 30 2013, 07:54 PM![]() ![]() |
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