QUOTE (Bjorn Jonsson @ Jul 22 2005, 10:19 PM)
This is absolutely fantastic, I'm especially impressed by the fact that (horizontal) stripes are not obvious. Is a description of the algorithm you are using available somewhere ?
Hi, in the next days I'll release the whole script (it is only few rows of code), now it is too raw.. I have to "polish" it a bit.
Clearly this is not a my idea. I've caught this page in french
http://www.astrosurf.com/rondi/lune3d.htm, and I've tried to reproduce the algorithm. In truth, it is a "simple" integration row by row of brightness.
How is your algorithm?
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Also it would be very interesting to see a 16 bit grayscale version of the DEM instead of the color version in enceladus_profiles.png so I could try rendering this myself ;-).
For sure!
Look at here:
Click to view attachmentQUOTE
I have from time to time been experimenting with something similar:
http://www.mmedia.is/bjj/data/mimas/mimas.html (this is a Voyager-based ma with no Cassini data).
Wooow! great job!
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However, horizontal stripes have been an extremely annoying problem.
I think that horizontal stripes come from a bad alignament of sunlight. If it is, with a great precision, from left to right, stripes are minimal.
When you integrate the row and you "sum" a bright pixel, there will be a string of pixel with high values, untill you reach a dark pixel that subtract values. If light is not well aligned, the integration will never find the dark pixel, and it will become a bright horizontal stripe.